Tuesday, July 3, 2012

Mind-Mapping Your E-Book

If you are serious about composing an e-book... a strategy is important. Once you start composing it will keep you targeted. A strategy will also allow you to see prospective issues before they happen.

Mind-mapping is a fantastic way to strategy a guide or any kind of long papers.


A mind-map is a plan for describing information creatively.

Mind-mapping is, essentially, a way to produce principles based on a main subject. If you've never come across one before, I recommend you Search engines 'mind-map' and you'll soon discover a lot of details and cases.

As you'll see, a mind-map is usually designed around only one keyword and key term in the center of the site or display to which associated terms, principles and ideas can be connected using collections.

It is often termed as a spidergram or spidergraph because that's what it looks like... a cobweb of slim collections or filaments with significant search phrases radiating out from the main concept. Smaller principles are signed up with to these search phrases with further filaments.

You have to see one to appreciate its elegance and performance. You'll discover a lot of illustrations using Search engines.

Manual mind-mapping

Here's how you can strategy a guide using only one piece of document and a pencil:

1 - Create down your primary keyword and key term or term, one which best articulates the substance you are going to discuss, in the center of the site. This could be the headline of your guide.

2 - Jot down any search phrases for principles that report to this primary keyword and key term. You can put them anywhere around the site. Create down everything you can think of... the repetitive principles can be decreased later.

3 - Sketch collections to weblink relevant principles to each other and to the main keyword and key term. The primary principles should be connected to the main keyword and key term and the additional principles connected to the primary principles. Redraw the collections as necessary so that all your thoughts are connected properly.

You don't have to finish the spidergram all in one go. Fall it for a few time or a few days, come back to it and you'll probably discover that you have a number of new principles that you can add in.

That's the appeal of mind-mapping. It's not just a way to history the principles you already have. It activates new principles. As you're down key principles, new principles will pop into your head. This is why it is such a outstanding brain-storming and preparing device.

The mind-map for your guide is not set in rock. You can add to it as you're, when new principles are likely to appear. Moreover, you can relegate principles from significant or primary principles to additional or lesser subjects as you go, and viceversa.

And therein can be found the rub... with changes and improvements, the spidergram gets messier and messier and every now and then you will have to redraw the whole factor, which is really time-consuming. That's why I choose software system.

Mind-mapping software

Mind-mapping applications are available as down-loads on the internet. Some are quite costly.

Most of these applications have functions that, as a author preparing a guide, you do not need but you still have to pay for them, which is why I choose the free primary edition of XMind from xmind.net. It has enough to allow you to jot down principles and weblink them, without the complex accessories. It only requires a instant or two to study the 'Getting started' web page and get going.

The appeal of these applications is that you can change the spidergram... add and remove principles and subjects, enhance and demote principles from primary to additional, and so on... without it getting unpleasant at all. It helps you to save time and time of guide illustrating and redrawing.

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